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ABOUT SHELF HUNT

Everyday products, turned into a daily puzzle.

Shelf Hunt is a free collection of original daily and multiplayer browser games about the products, packages, and barcodes people see every day. You can play without an account. Some games ask you to scan or choose a product; others turn the same reviewed catalog into logic, grouping, number, and party games.

Seven different ways to play

Five games receive a daily board, while Shelf Pitch and Shelf Sync bring the catalog to a live group. The skill changes from clues and deduction to visual grouping, number patterns, persuasion, and reading the room.

Shelf Hunt

Scan a real item or choose one from the digital shelf. Every wrong guess reveals a clearer clue until you find a product that matches the daily answer.

Shelf Guess

Ask yes-or-no questions about a hidden product's category, type, or brand. A feature question can narrow the shelf; naming the wrong product removes only that product.

Shelf Sense

Find four groups of four products connected by an accurate shared trait. Product names, brands, packaging, flavors, and familiar shopping occasions can all matter.

Barcode Breaker

Recover missing digits from a real product barcode. Green means the right digit is in the right place; yellow means the digit belongs in a different place.

Shelf Pitch

Choose from a private hand of products, add an optional eight-word pitch, and try to win a rotating judge's favorite pick.

Code Trail

Swipe connected number trails to uncover real product identifiers. Each solved trail unlocks a product connected to the day's shelf clue.

Shelf Sync

Gather around one shared screen and use your phones to pick what the room is thinking. Matching the group earns points and reveals your Shelf Mates.

What the barcode does - and does not - tell you

A UPC, EAN, or ISBN is an identifier for a trade item or publication. It helps systems distinguish one product record from another. The digits do not directly encode price, ingredients, nutrition, or whether a product is healthy. Shelf Hunt uses the number to find a catalog record and then applies separately maintained product facts for gameplay.

On supported devices, camera frames are processed locally to read the printed digits. The pictures are not uploaded; only the decoded number is sent for product lookup. Barcode standards make interoperable lookup possible, but Shelf Hunt is independent and is not affiliated with or endorsed by GS1 US.

How the daily puzzles are made

Shelf Hunt maintains a rolling calendar so games do not depend on a single overnight job. Automated rules select from products whose identifying facts and artwork are ready for play. Editorial safeguards reject weak combinations, repeated themes, conflicting labels, duplicate product families, and facts that are too ambiguous for a fair puzzle.

That catalog keeps improving. Names are normalized to English, equivalent brands and product families are grouped, and package-size variants can share one canonical identity and illustration. Facts such as flavor or package style are used only when they are specific enough for the game being built. If a clue or grouping is questionable, it can be corrected without changing the underlying barcode.

A puzzle clue is a gameplay fact, not a product endorsement. Being included, excluded, grouped, or selected as an answer does not mean Shelf Hunt recommends a product's health, safety, quality, or suitability.

Why the product art is illustrated

Consistent illustrations make a large catalog easier to recognize on small screens and avoid mixing dark shelf photos with transparent pack shots. Artwork may be AI-assisted and is intended to identify the general product, brand, and package form. It is not official package photography, and details, colors, proportions, or current labels may differ from the item sold in stores.

When a game depends on an observable visual fact, the fact should match the image shown in that game. More detail about artwork, trademarks, and neutral product treatment appears in the product data and illustration notices.

Designed for quick, accessible play

The games are built for touch, mouse, and keyboard input, with readable labels, visible focus states, reduced-motion support, and mobile layouts. No player account is required. Anonymous progress lets a browser remember the current day's result without asking for a name or email. Camera access is optional: Shelf Hunt also provides manual barcode entry and a searchable digital product shelf.

Advertising, affiliates, and sponsored puzzles

Advertising helps keep daily play free. Ads and sponsored placements are labeled, shopping links appear as optional next steps, and affiliate relationships are disclosed near the link. A paid campaign does not secretly change a player's result or make one unpaid product a negative answer. Sponsored creative and offers are reviewed before publication.

For campaign formats, available placements, product requests, and reporting, visit the brand and advertiser page. For how anonymous gameplay and advertising measurement work, read the privacy page.